The American Design Club at MAD

The brief itself was simple: Design and build something to sit on. It was the execution part that was hard. From April 16–21, four sets of young American furniture designers each took a turn in the open studios at New York’s Museum of Arts and Design, each with a single purpose: to build and assemble a chair from start to finish, between the time the museum opened at 9AM to the minute the last straggler was ushered out the door at 6. The designers could use any materials they chose, and they were allowed to make preliminary design studies or prototypes before arriving at the museum, but the bulk of the construction work had to be executed on the museum’s 6th floor — in full view of school tours, visiting tourists, families, and itinerant design geeks who wanted a peek at the action. But the exercise wasn’t some reality show–like competition to pit designers against each other or to see whose design would reign supreme. The event was part of The Home Front, a museum project curated by Surface editor Dan Rubinstein, who spearheaded the whole thing in order explore in-depth the business of being a designer in America today.
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Inside Baggu, the Hypercolorful, Reusable Tote for Every Generation

“Always listen to your mother” isn’t exactly the kind of central tenet they teach you at Harvard Business School. But for Emily Sugihara, the California-raised, Brooklyn-based designer behind the reusable bag line Baggu, it’s a piece of advice that’s been invaluable to the brand’s runaway success since its founding in 2007. Back then Sugihara was a Parsons grad working as an assistant designer at J. Crew, just coming to realize that a corporate job wasn’t her calling. “As a kid, I was very entrepreneurial, and I always knew I wanted to have my own company,” she says. At home over Christmas break one year, Sugihara and her mother began talking about making a line of reusable shopping bags. Her mom was “sort of a treehugger” and an artist in her own right — an expert seamstress who learned to sew making her own clothes as a kid in rural Michigan — and Sugihara was a die-hard New Yorker-in-training, sporting fingers turned purple each week as she lugged home bags full of groceries. Together they came up with a bag that’s almost exactly like the original ripstop nylon Baggu that sells today: long handles that fit comfortably over the shoulder, gussets along the bottom that allow things like milk and eggs to stack, and a single, double-reinforced seam that’s the result, Sugihara says, of her mother’s “sewing genius.”
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Carwan Gallery Launch: My Bauhaus is Better Than Yours

Through April 15, Sight Unseen will be showcasing the work of half a dozen designers and design firms exhibiting together at the Milan Furniture Fair under the umbrella of the soon-to-launch Carwan Gallery in Beirut. Next up are designs from My Bauhaus is Better Than Yours, a loose collective of young German studios — most of whom studied at the Bauhaus University in Weimar — that banded together two years ago as a way to mount exhibitions in design hotspots like Milan and DMY Berlin. The group has since evolved into a full-fledged design label with the ability to manufacture and distribute the designs of its members, and it has plans to launch a webshop later this week. We spoke with Daniel Klapsing, one half of the Berlin-based duo 45 Kilo and de facto leader of the newly formed label, and put together a preview of designs from several of the group’s other members as well.
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Carwan Gallery Launch: Lindsey Adelman

Through April 15, Sight Unseen will be showcasing the work of half a dozen designers and design firms exhibiting together at the Milan Furniture Fair under the umbrella of the soon-to-launch Carwan Gallery in Beirut. Today’s subject is Lindsey Adelman, who works out of a tiny studio in the back of Manhattan design store The Future Perfect but creates her sprawling, modular chandelier series at Urban Glass, a Brooklyn atelier that’s created work for the likes of Louise Bourgeois, Eva Zeisel, and Robert Rauschenberg. “Building visual tension is a theme that’s always interested me,” says Adelman. And in her latest work Catch, which features slumping glass orbs blown through oversized brass links, it’s the tension between “the fluid fragility of the glass and the strict, flat, weighty links. Mashing together the feminine and the masculine — something interesting usually happens,” she says.
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Sruli Recht, fashion designer

Sruli Recht was born in Jerusalem, spent most of his life in Australia, and for the past few years has called Reykjavik, Iceland, his home. But even before he was a foreign-born talent rising to prominence in a city of fiercely local independence, he was already a bit of an outsider. “We traveled to different countries a lot as a kid,” says Recht. “I was always confused about what people wore and the language of clothing. I was very anxious about what to wear and how to fit in. That’s probably why I now just wear jeans and a T-shirt — like everybody else, I just wanted to blend in.” It’s an ironic thing coming from a designer who in January released his first full menswear line, a 55-piece collection of beautifully constructed garments — at once futuristic and cozy — that aren’t exactly for the faint of fashion heart. Or from a designer who calls his studio in the city’s Fishpacking District The Armoury. “The Icelanders don’t seem to get it. They really do think we sell weapons, and we have maybe three visitors to the store a day just looking for guns,” Recht has said.
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Antonio Ladrillo, Graphic Artist

In the googly-eyed character world created by Barcelona-based graphic artist Antonio Ladrillo, you might see shades of Cartman, or maybe the Lowly Worm from Richard Scarry’s Busytown books. But though the 36-year-old artist counts among his influences illustrators like Olle Eksell, David Shrigley, and Bruno Munari, the one thing he returns to over and over again is Super Mario Brothers, the NES videogame created in 1985 by Japanese artist Shigeru Miyamoto. “It’s fascinated me for years, but I only started to value it as something artistic when I was older,” says Ladrillo. “It perfectly combines my main interests: rhythm, color, shape, and space. I often go to it as a way to find some aesthetic pleasure.” It should come as no surprise then to anyone familiar with Ladrillo’s drawings that, like a videogame artist, he can't help but constantly imagine his characters in motion. “So much so, that for a time I couldn’t draw anything that wasn’t moving because it looked unfinished to me,” he says.
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Todd Bracher, Brooklyn Navy Yard

Like a lot of American designers fresh out of school, Todd Bracher found himself, in the late ’90s, a newly minted graduate of the industrial design program at Pratt designing things like barbecue tools, remote-control caddies, and spice racks. “I remember scratching my head, thinking, ‘Oh my God, this is what design is?’” he recalls one morning from his studio in Brooklyn. Convinced there was something he was missing, Bracher applied for a Fulbright and ended up at age 24 heading to Copenhagen to pursue a master’s in interior and furniture design. What followed was a nine-year boot camp in the rigors of designing for the European market, studded with turns in Milan at Zanotta (where he was the legendary Italian company’s youngest ever designer), London at Tom Dixon (who poached Bracher to help build his London office) and Paris, where he taught part-time and eventually opened up a studio. But personal reasons brought him back to the States in 2007, and the director at Pratt — one of the only people Bracher knew at that point on this side of the ocean — hooked him up with the space he currently occupies in the no man’s land that is the Brooklyn Navy Yard. “My fear, in some ways, is having a place that doesn’t feel like me — which is hard because I don’t necessarily feel like myself in America,” says Bracher.
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Tahmineh Javanbahkt, Creative Director at Artecnica

For a company that’s become known over the past decade for its ethically responsible products and its work with indigenous artisan communities, it’s surprising to learn that Artecnica’s first product was made from a relatively noxious material like resin. A small, egg-like alarm whose ovoid shape magnified its face, the Dada clock was designed by Tahmineh Javanbahkt, who co-founded the company in 1987 with her husband, the architect Enrico Bressan. “In the beginning, we started out doing mostly architecture,” Javanbahkt told me one day earlier this winter when I visited her home in Los Angeles. “We did Gianni Versace’s office and store; we would do set design for companies like Sebastian. In some of the buildings, we would do panels or dividers in resin, and eventually we made the Dada clock, which is what successfully started us in product design. But now we make it in glass!"
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Brooks Hudson Thomas of Specific Merchandise

I’d known about the Los Angeles design shop Specific Merchandise for nearly a year before I figured out that its name was a play on the idea of the general store. “I wanted to have a huge range of things, but when I started thinking about it, I liked the idea of flipping that and being specific rather than general,” says Brooks Hudson Thomas, the former Blackman Cruz manager who set out his own shingle at the beginning of last year on a stretch of Beverly Boulevard that includes Lawson-Fenning, L.A. Eyeworks, and the former digs of TenOverSix. “One model I had in mind was a museum shop, but sort of trying to kick its ass. The other was stores like Moss, Matter, and The Future Perfect, which also have that blurry store/gallery vibe.”
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David Wiseman, Designer

For a designer whose most high-profile interiors client is Christian Dior, David Wiseman has none of the flamboyance you might expect — neither the stylized degeneracy of John Galliano nor the leather chaps–wearing showmanship of Peter Marino, the architect who in the past year-and-a-half has hired Wiseman to create massive, site-specific installations in his newly renovated Dior flagships from Shanghai to New York. Rather, Wiseman is a 29-year-old RISD grad whose studio is located in a former sweatshop in the industrial Glassell Park area of Los Angeles, just behind an unmarked door in the shadow of a taco truck.
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Renata Abbade, designer and stylist

A lot of designers call themselves multidisciplinary, but they’ve got nothing on Renata Abbade. A former stylist for magazines like Purple and fashion brands like VPL, the São Paulo–born, Los Angeles–based designer has spent the better part of the last decade involved in a wonderfully weird array of activities: creating a cult jewelry line in ceramics, dancing on stage at Lollapalooza with the Brazilian band CSS, starring in a series of self-produced dance and workout videos (including one for CSS, in which she wore masks depicting each of the band members’ faces), designing terrariums, landscapes, rugs, tapestries, and fabrics, DJing down in Brazil, and performing with a semi-fictitious band called High Waisted. She refers to herself both as a freestylist and a fashion artist, but in truth, what she’s often creating amounts to something more like performance art, where she is the subject, channeling personal interests and experiences into new and different media. “To me, it feels like I’m only doing one thing, even if I’m involved in a lot of different things,” says Abbade. “Like with the terrariums, it’s basically styling with plants instead of clothes, and land instead of people.”
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Lee Broom, Furniture and Interior Designer

Growing up in Birmingham, England, Lee Broom had dreams of becoming an actor. So it doesn't come as a shock to learn that his first proper job was in the office of Vivienne Westwood, the dramatic doyenne of women’s fashion. What’s surprising is how he got there — at age 17, no less: “I was in theater school at the time, and I was into design as a hobby,” explains Broom. “Somehow I decided to enter a fashion design competition judged by Vivienne Westwood, and I won. At the event, I asked Vivienne for her autograph; she wrote her phone number instead and asked if I wanted to spend a couple of days at her studio. I hopped on a train to London and literally spent two days, just Vivienne and myself in her office, while she talked me through her work. I showed her a portfolio of around 100 outfits I had designed, and she said I could stay on as an intern. I ended up being there for seven months.” Broom’s career since then — though wildly divergent from both of those original paths — has been full of moments like these, where by some alchemic mixture of doggedness, talent, and sheer pluck, he has managed to end up in the exact right place at the right time, sending his career spinning into another unplanned yet deeply satisfying trajectory.
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